Projects
I've worked on a number of programming projects over the last few years,
most of which were developed under un*x in C/C++.
Projects which I'm curently working on/supporting:
| |
| Landscape |
A program to create and render fractal landscapes. |
| Frump |
Frump ('Fractals Rendered Using Machines in Parallel', ta Richard) is
a fractal renderer designed to work on clusters.
|
| Java applets |
A few simple java applets I wrote to learn the java APIs (more
to follow) |
| Syscons module |
A screen blanker module for syscons, inspired by an 80's arcade game. |
Projects which I haven't worked on for years, left here in case someone finds them
interesting:
| |
| BeMAME |
A BeOS port of MAME, the Multi Arcade Machine Emulator |
| Ebola |
The beginnings of a game engine |
| BeBeebEm |
A BeOS port of BeebEM, a BBC Micro emulator |
| BeBeeb |
A BeOS port of xbeeb, a BBC micro emulator |
| BeJZip |
A BeOS port of the JZip interpreter for playing Infocom games |
| Picsim |
A project to create debugger and assembler for Microchip's PIC family |
| BeMovie |
A front end for a local copy of the Internet Movie Database |